ok so update, i was away last weekend in portsmouth, the historic dockyard and HMS victory just do it for me :) historic things are the coolest XD i plan to build the victory one day... one day... but that headache is not today's headache! but over the week after work i managed to keep tweaking the lancaster, i feel i'm…
Thanks for all the feedback guys, gonna try to incorporate as much of it as I can this last weekend! @Jadepanda: Retopo went fairly fast on this character, since I had modeled many of the different parts in maya before taking them in to Zbrush. All I had to do was to clean those meshes basically. Rest of retopo was made in…
[ QUOTE ] as far as I can see.. if you have the knoweldge.. to use a workstation.. you have the knowledge to build one.. or should. [/ QUOTE ] err, what? I'd say about 0.000001% of computer users are arsed about shit like that. The rest just want to make fancy spreadsheets in Excel. We are a minority that can actually make…
I suppose I need to know more about all that, as I am not sure how to -do- a lightmap. For objects. :| Also lots of my buildings have a UWV Mod:Box on them, set to 128^3, to get them to tile well and fast. How is this going to turn out in UE3? Mucked up? Vertex Painting? Also, yes, I plan to break up those large surfaces…
So I had a chance to play around with CoreUI; and my feelings are mixed. While I like the idea of having one persitent toolbar at the top with all your commonly used tools, I couldn't (perhaps if I gave it more time) get used to using floating (pinned) pallettes for my tools. Having the tools properties in the one spot is…
and the amusing part about companies trying to do drug testing on employees that, it really only screens for weed since most hard drugs leave your system pretty fast but weed can store in your body fat for upwards of a month. so the drug tests are more or less just about weed and nothing else.
I've been working a lot on tools the last 6 months, and one of the bigger projects that's come out of it is a plugin for ZBrush focused on early stages of sculpting, and generating prototype meshes from ZBrush sending them directly to Substance Painter or Marmoset Toolbag and baking!…
been fairly new to ZBrush and kept trying all kinds of things in ZBrush from starting with low poly base to zsphere, last night I was trying zsketch and got impressed by how fast and good it can reach for a base model. what I'm planning to do is to zsketch it up(with dynamesh) until I'm satisfied with the base then use…
My intention is to create an anodized finish based on the liquid light effects prevalent during the time period. These would been seen commonly during music sets, but would also be found as an screen overlay effect on many sci fi movies and television shows. I believe if I can seperate out the color layers, I will be able…
Hey folks I found out about this challenge yesterday and I'm stoked about it. Although it's quite a crazy deadline for me haha I'm hoping to get as much done as possible! I'm going for an Athenian setting but more modern! The throne room I'm going for is the immortal guardian of earth that oversees all. Unfortunately I…