My intention is to create an anodized finish based on the liquid light effects prevalent during the time period. These would been seen commonly during music sets, but would also be found as an screen overlay effect on many sci fi movies and television shows. I believe if I can seperate out the color layers, I will be able to edit them individually so that I can create a finish that has a high amount of variability and visual flair. I just got the last of the materials I needed today, and plan to have pictures of the setup and an initial workbench test tomorrow.
(fast test shot from this afternoon)
Should be fun!
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I will try and approach it differently tomorrow and hopefully we'll have something more to show.
(The materials I'm currently using are Mineral Oil, Isopropyl Alcohol, Water, Concentrated Watercolor, and Candle Dye)
This was the setup I was testing from today. Unfortunately to get the effects I'm going to want I'm going to have to see about finding a more tightly fitting piece of glass, a higher zoom lens, or a second person to move the liquid while I take the shots. I'll try different things until I find something that works.
welcome to the 21st century, friend :-0
You could hold the glass with your hands and use your toe to trigger the shutter. time lapse also works but catching that moment is much more rewarding
Super rough at the moment, but it tiles the way I expected to to. So far I'm only using the Black and Red channels, so I still have two full color channels to work with in terms of adding the more visually striking shapes.
One more in-game shot of the base-test. Going to attempt a couple different methods of pulling the shapes out tonight and hopefully have a 4 layer rough posted tomorrow.