I have been sculpting a Fairy character and am about finished with her main body. Now I want to cover her by wrapping her body in leafy ivy, similar to the picture shown above. I was wondering if anyone had any suggestions as to how I could accomplish this within Zbrush? Thank you so much!
Hey guys Im currently working on a character for Jason martins class over at gameart institute. Currently trying to wrap up my high poly and then move over to start retopo'ing soon. Currently this is all in zbrush, the clothing was done in MD. My goal is to aim for 100K polys, and a cinematic quality character. Any C & C…
Hey everyone, Just wrapped up this model i've been chipping away at after work. It's an accurate (as accurate as i could) game-ready model of the 1850 Massachusetts Arms Dragoon revolver, a percussion-based firearm with .40 ammunition. 12.6k tris, one 4k texture set. More images / turntables…
I'll be joining this slowly. Still trying to wrap my head on what to do next. Did a blockout in Blender and threw it into UE4, and trying to match cameras. Not there yet. adding to my stuff. I've never used blender, this is a challenge for me as I am primary a 3Ds max user who's migrating.
Hey guys! I participated in the recent "The Legend of King Arthur" ArtStation challenge and wrapped it up :) Was my first time taking part in a challenge and I really enjoyed it! The props I chose are based on Julio Nicoletti's concepts. My whole progress thread is…
Hey everyone, I wrapped up this substance study I posted a WiP of earlier I used a bunch of the really nice megascans as reference for these guys - trying to do some more photoreal studies - Put a bunch of fun breakdown and WiP stuff on my page Hope you all enjoy!…
Recently wrapped up this tribute I did to Into The Spider-Verse. Thought it was such an amazing film, and wanted to attempt to recreate something in the same style. I also made a sped up breakdown if you're interested :) https://youtu.be/zhbKfm0dWOk It's done in ZBrush, but with a lot of comp on top done in Photoshop. It'…
Something I've been working on over the past couple of months. Sculpt is nearly finished, so I thought I'd throw up a couple of shots. Going to wrap up his belt and kilt and then get started on the low poly. Thanks for looking! Also jumped a bit ahead and got started on some materials in Substance! Fancy Lannister leather,…
So as I'm wrapping up my new portfolio scene for the this weekend...I'm continuously experiencing a symptom on Maya that when sometimes I just started the program and pan through the scrn it would freeze and the bottom would distort. Anyone encounter this sort before? This only happened when I upgraded my graphics card…
Hey guys. I just recently wrapped this one up and posting it around for any C&C! Since this was originally started for the retrogasm contest last year, the intent of the model was to take the original design of the character and model it to today's standards with today's technology. I've posted pic's, but just in case the…