IIRC, the Container system doesn't work for rigging, as the Container acts essentially as a single item. You can't bind the bones in a Container to the Skin. We mentioned this problem to Autodesk in their last visit, so they're aware of it. Maybe it will change some day. I have heard that Maya has much better support for…
Why would you compare the creation of a 3d engine to a 3d application? I don't think Cryengine took 2 years from scratch. It was built upon their existing already solid engine. Autodesk had a reasonably stable base? I don't think so. I think it was a base of years of legacy code. You're comparing apples to oranges here.…
I just took a look at using Autodesk's Combustion compositing proggie as a 3d paint tool in Max. Works very similar to Ghostpainter (damn, no projection paint), except Combustion is vector-based (cool, I love the non-destructive workflow and vectors that act like soft paint). Anyhow, if you're interested it's worth…
We are on a look out for a 3D artist with background/interest in steampunk. We have around ~60 props/buildings that need to be built. Models in FBX format either from Autodesk or Blender exporters. Substance Painter source SSP files for archival and future compatibility. Exported png textures in 2k resolution of the…
Hello my name is Jacob and I am a student at Lynn University, I'm currently in my portfolio class where I have to make a character. Feedback would be very much appreciated. I do not own this image, and I can't find the name of the artist if you know who made this, please tell me so that the artist can be credited Link of…
So this guide on the Autodesk site is about generating clouds through a noise and volume shader. I assume since the file is from 2020 max that the Arnold engine is also updated. I'm currently using 2019 attempting to create the same results and getting nowhere. I see that the texture is being applied, but the actual shape…
I was getting this error (attached image) when trying to use "SplinepainterUI" Neil was kind enough to respond and help me fix the issue, if anyone runs into a script not working this is what he told me to do to fix it and it worked. Thanks Neil!!! "So first thing to try, go to your plugin config directory, should be…
I was wondering if anyone has a good tutorial that they suggest for first learning normal mapping. All I have ever done is strictly modelling in maya, and I would like to start practicing the high detail high poly stuff that I see on these forums! All I currently have access to is Mudbox, as I don't have the $700 to shell…
Hello folks, this is my last work. I hope you enjoy. Weapon ARH-42. Model intended for game version. Softwares: Autodesk Maya 8.5, Adobe Photoshop CS4, Xnormal, Marmoset Toolbag Concept Art by: Alexey Pyatov This image has been resized. Click this bar to view the full image. The original image is sized 1200x636 and weights…
Everyone, hear me out!! I do a lot of my modeling on the go when I work away from my machine using a website called Clara.io. Clara is a browser based tool thats similar to Autodesk, but if you dont know about this site you should! It allows groups of people to work in real time on scenes together its not perfect but…