We are on a look out for a 3D artist with background/interest in steampunk. We have around ~60 props/buildings that need to be built. Models in FBX format either from Autodesk or Blender exporters. Substance Painter source SSP files for archival and future compatibility. Exported png textures in 2k resolution of the following maps:
1. Ambient Occlusion
2. Albedo
3. Normal map
4. Metallic
5. Roughness
6. Windows Emissives
7. Neon Emissives
Please DM your portfolio link:)