Hi, I'm currently working on a mobile game of Radio controlled off road buggy racing. I'm wondering how what the best way to model the tracks are. The tracks look like this: I've had a play around with Lofting in 3DS Max but I'm wondering if there's a better workflow. Any suggestions for this would be appreciated. Thanks
Mystic Marathon Basically the afterlife's hell isn't really hell at all, it's this really sunny stadium where everyone is reduced to a doll like state and forced to compete in silly marathons and wacky race esque olympic games. The primary goal of this place is to win enough games so that one can go to heaven. The set up…
Frenetic ponies - Thank you so much for the paint over dude, really solid explanation. I'll work on bumping up those emissive values on the lights and boost the indirect lighting coming from the key lights. I'll post some progress shots soon to show my progress with the lighting :) LoganTMT - How would you rebuild the…
I've noticed the same change and it really has been bothering me. I've been doing 3D art for over a decade not counting art school and in that time I've watched my talents grow tenfold but my client pool and revenue stream hasn't improved with me, if anything it's gotten worse. I feel like I spent so much time refining my…
Oy! Last Sunday, I started working on this school assignment. I have to make a race-game in Unity 5. I chose to work on Slot-Cars. The track would be surrounded of toys, and house furnitures etc, in a simple living-room or kid room. I was thinking of Malcolm in the Middle's kind of house. Simple sunny lighting, with very…
I spent the better part of four hours racing around the Top Gear test track with a friend spouting off Stig one liners with my best Clarkson impersonation. I think its fair to say, Forza 4 could be the best racing game....in the world.
Hello everyone I'll explain the whole problem just in case I'm just thinking wrong ^^ but essentially i'd like to fetch the tangent basis of vertex (in world space) So I'm building race tracks using a 'straight' mesh that i bend using a Flow path along an EP curve. I need to parametrize that track using a serie of…
Some of the amendments to the bill are just insane. Seriously. The majority of the money goes directly overseas, to pay debt. Some of the money goes to race car track owners. W T F. RACE TRACK OWNERS. FUCKING NASCAR!? Backwater, boondock f'n bush. Although it sounds like they're tightening the tax bracket around them,…
https://youtu.be/2O1a2wdm6hQ Here’s a sneak
peek at the exciting things to CRAZY RACING! Arcade thrills,
the fastest skilled competition, & deep customization awaits you on the
track. Name:CRAZY RACING:Drive By Sword Underworld
Official Trailer Studio:Huge Claw Animation Studio Style:3D, Chinese Brush Painting,Speed racing
No worries. More info can be found here in this IGN interview covering a few aspects of the game. Driveclub races contain 12 players per race but has other ways to interact with a larger pool of players with the challenge system. http://uk.ign.com/articles/2014/05/09/the-inside-track-on-driveclubs-delay