Thanks for the feedback @Fabi_G , Here’s some context: * This asset is intended for a real-time/game environment. * I’ve attached the reference images I’m aiming for. * Wireframe and UV layout are also included. * Currently, I’m using one texture set at 2k with 300 tx/m. I haven’t used trim sheets or tiling textures yet.…
🧩 Freelance 3D Character Artist – Modular Miniature Design for Tabletop Game Project Overview Hello! My name is Mat Nicholas, and I am a professional Game Designer with over 20 years of experience in the video games industry. In my spare time, I’m developing a new tabletop miniatures game built from the ground up to…
UNIVERSITY OF HERTFORDSHIRE SCHOOL OF CREATIVE ARTS Role title: Lecturer 2D Animation http://www.herts.ac.uk/courses/2d-animation-and-character-for-digital-media Grade: 0.6FTE 3 days a week or equivalent Salary: £31,342.00 - £37,394.00 pro rata per annum Responsible to: Dean of School, through line manager Subject Group…
Thanks to everyone who applied—really appreciated the portfolios. The role is now filled. Project Indie mobile game (solo developer), fixed-price contract; modeling +
texturing only (no rig). I’m developing a mobile puzzle game in Unity 2022.3 LTS (URP). I need a stylized-but-believable
marmot character (red with blue…
Wow this is a really cool and ambitious looking project! I've never used photogrammetry before but is it really as easy to create assets with it as it seems in this post? And I'm also really interested where in the scene you're including specific storytelling. Looks very promising so far!
Hello! My name is Mikhail Stroganov. I am a 3D artist from Russia, living in Vietnam, Ho Chi Minh City. I am a professional 3D asset modeler for the gaming industry and currently work as an environment artist. My responsibilities include developing realistic environmental assets, including both natural elements and…
We are looking for two talented individuals to join our team: one Character Artist and one Environment Artist. 🎨 Seeking 3D Character and Environment Artists/Modelers! We are launching a new 3D children's nursery rhymes series for YouTube and are searching for skilled 3D modeling artists capable of creating stylized,…
Schell Games is a highly talented group of artists, programmers, producers, and game designers led by game industry veteran Jesse Schell. We're the largest full-service education and entertainment game development company in the United States. Since 2002, we've worked with world-class clients and partners to create…
Hello! I have a problem with gradient from procedural layers. It doesn't work. When I am creating this layer I have an ERROR (Error: CPR ERROR: 000|#include <metal_stdlib> ). Marmoset Toolbag 4 v.4.02 (4020), macOS Big Sur 11.2.3 Message from console when I am creating procedural gradient: CPR ERROR: Compilation failed:…
Monastery Of The Mangy Wolf Our latest update is a mini-feature revealing the overhauled Monastery Of the Mangy Wolf. Home to Rufus Pu and his hairy Were-fu practising minions, the snow peaks of this winter tundra are one of the key locations you will be able to explore in the upcoming demo. [ame="…