Hello!
My name is Mikhail Stroganov. I am a 3D artist from Russia, living in Vietnam, Ho Chi Minh City.
I am a professional 3D asset modeler for the gaming industry and currently work as an environment artist.
My responsibilities include developing realistic environmental assets, including both natural elements and detailed architectural objects and complex technical structures.
Professional proficiency in Blender, Substance
Painter, RizomUV, Adobe Photoshop, Marmoset Toolbag, ZBrush, Unreal Engine 5.Expert creation of 3D models (low-poly, hi-poly),
UV unwrapping, baking maps, PBR texturing, optimization for game engines.
stroganov6ms@gmail.com