Hey there we're currently searching for a Mid level Enviroment artist, details as follows: -Mobile Project in Unity -Being able to recreate Interiors and Exteriors -Being able to independently manage a full environment starting from concept art, with an good artistic eye and good technicnal solutions. -Graphic Style is…
Hi everyone, I made a rainy environtment scene for my game, which is still in proof of concept stage. So i decided to post here first and hope to get an initial impression, and maybe get some advice on how to improve it :smiley: So i took 3 screenshot from the in-game view, so this pictures represent what it would look…
Wanted to improve on my foliage and learn sculpting in ZBrush for my next environment art project, so I started looking for some good concept arts on ArtStation. Came across some really nice concepts, and this is the one I ended going with at the end. Felt like this has a really cool blend of landscape, foliage and…
Hi, we're looking for a 3D environment artist(modeling; texturing has to be done SubstancePainter) for our animated short/TV-special 'Blood&Clay'. Our 'core' assets are scanned miniatures and we use real-life scans for background assets as well. Look and feel of your work has to blend in. https://bloodandclay.com/bnc.php…
Portfoliohttps://www.renhuiyang.com/ Services Hi there, I'm a 3D Environment Artist available for contractor/freelance work. If you're looking for a generalist with additional areas of expertise; you can also find pages related to Technical Art & 2D Art. Highly experienced in modeling, (PBR) texturing, rendering,…
Hello everyone! My name is Mikhail Stroganov.I am from Russia, but due to the geopolitical situation I live in Vietnam. I understand that we have a difference in time zones, but for the sake of an interesting project I am ready to adapt and work at any time)I am not a professional but an experienced junior 3D environment…
I'm not an environment artist however do recall clicking into your enviro - tavern wip thread and thinking that this artist pretty much knows what they're on about so all I can offer by way of advice as posted above, yeah keep sending out those job applications you've already mentioned it's only been two months?! Anyway…
Hello everyone, I am Aru and I recently did a studio ghibli inspired environment under 2 weeks as I was and still am in a crunch with uni assignments and all. Just wanted to link it here so you can check it out and also critique it and give me feedbacks so that I know what I am doing if I revisit this and for my future…
polybrained, Good effort on this one. An enviro scene of this size is a huge undertaking.. and to go with one concepted by Feng is a tall order When creating a scene for learning, choose a small portion of that environment and then jam a whole lot of detail into it with the largest amount of emphasis on texture detail.…
Hey everyone, just started a new project with a few friends so I thought id start a thread to track my progress from concept to final product. PREMISE: A fairytale village where everything has gone wrong, goldilocks was killed the three little pigs became sunday breakfast etc. It will be a game enviro with strict texture…