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Hi there, I'm a 3D Environment Artist available for contractor/freelance work.
If you're looking for a generalist with additional areas of expertise; you can also find pages related to Technical Art & 2D Art. Highly experienced in modeling, (PBR) texturing, rendering, UV-mapping, optimization and more game art-related tasks.
Confident and competent in the production pipeline of creating 3D assets from concept to completion.
Technical art that I work with would be VFX (Unreal Particles), custom shaders, procedural texturing and basic rigging.
Software that I work the most with are Maya, Substance Painter / Designer, Photoshop, Unity and Unreal.
10+ years professional experience.
Paid only. Prices are based on the pricing method. Open to discuss what works for you.
If interested please send me a message with information about your project!
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Email found on my contact page
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