I finished following the dragon skull tutorial I was watching. I learned a lot from it and hope I can keep improving going forward. I have been more focused on sculpting lately and need to get back into more traditional modeling and finish the environment course I was going through.
Hi guys, I am just curios about the approach you use in order to learn new skill / software ? and how to maintain a healthy balance ? for example when I first started 3D I used to watch a tutorial, follow it and then create something different with the skills I learnt from the tutorial and I used only Maya, Now I am…
Seeking a skilled 3D generalist with a passion for creating short films and games in Unity. What makes this job unique * We create fully immersive VR experiences that are enjoyed in actual water (in swimming pools and on water slides) while wearing a waterproof VR headset. No one else makes films and games like these. *…
Hi, I'm a student and I really interested in environment art and level design. I want to know the mandatory skills to be an environmental artist. Should I learn 3D modeling and sculpting? I have no experience with 3d modeling and sculpting. I made some scenes using unity. But I got the assets and props needed to make these…
It's a question that wouldn't have been asked years ago. Today it seems that most characters go from concept to sculpting then down to a retopologised mesh. This is in contrast to the older days of low poly where it was concept to polygonal model and texturing was all hand painted. In the game industry today are sculpting…
Hello everyone, I am currently a beginner/intermediate 3D modeller, I am studying game design and development at university and I'm currently on my summer break in the long run after my time at uni I hope to be a environment artist/3D asset creator.For the past month or so I've had off so far I have been trying to find the…
Hi everyone. I have recently graduated with a master's degree and I am building my portfolio to get into the games industry, ideally as an environment artist. Throughout my studies I have gained many skills and apart from environment modelling, I am also proficient in areas such as cgi/vfx, character modelling and…
Hi, I'm currently developing a map system with its biomes. this is the type of map I can generate right now, its based on a seed and runs fairly well in android, totally "semi ramdon". Im trying to develop a survival game. Scale of the player in relation of the map Im not a very skilled artist: thats one of my tries of…
I am getting ready to graduate in a few months and I have been seeing a lot lately on job listings that 2d art skills are recommended or required for certain jobs as an Environment Artsit. Unfortunately I have been spending all my time focusing on the 3D modeling and texturing side of things. With most of my textures going…
Very! Thank you a ton! I was doing low-subdiv for awhile on that skull, I subdivided one too many times somewhere in there. I'll try to be better about that, I just want to get into detail sooo bad! Even if I don't have the skill/knowledge to handle it yet. I actually have that reference! I used it on this skull actually,…