Informative and I suppose adaptive as well? I'm curious because at the moment leveraging the KitOps addon feature, specifically it's embedded procedural PBR material system too texture raw HS geometry in order to 'previs' conceptual content, primarily via shader channels so yes I'd agree can be bit of a time sink fiddling…
Hello everybody this is a second update. I've been working on a trim sheet, I've been meaning to wrap my head around one so it's nice that I pulled the trigger. I also made some updates to the unreal scene from the feedback I got, next is texturing and UVs. I
Original photo I took of the ground on my trip to Brazil is included there too. Hopefully that clears things up from where I started from. This began as AI testing but turned back into a traditional photogrammetry scan edit after I did not like the results from AI or using it in general
29 Been playing games since I was 2-ish (Blitz on the Vic 20, memories....), started messing about with editing them since I found out you can edit the car skins in Grand Prix 2- didn't do much more until I got a copy of Quake 2. Was in the games industry for 5 years at Mobius/Rockstar Leeds, been on the outside looking in…
Hi! This is my first post here and I'd need some advice on my character model. I am studying games art (mostly 3d and concept art) but I haven't really done much modeling yet and wanted to create (with 3ds Max) this simple low poly character for my portfolio. It's an old man in a bear pelt suit and I'd also like to make a…
@ I export from Blender. Do you mean the "Apply Transforms" option? I don’t have any active modifiers, and the model hasn’t been scaled, so I don’t use it. I only enable "Selected Objects" and "Triangulate Faces" when exporting.
Here is the latest head I have been messing around with. I plan on taking this through the texturing process, trying to learn all the new stuff that's out there (SSS) so on. If anyone know's of any good tutorials on those things, I would apprecaite the link. Spark
I'm still here. For the past five days, I've been learning Material Maker and Nodes from scratch, and I've had to experiment a lot since there weren't many tutorials available. Please take a look at my texture for the walkway. If you have any comments or suggestions for improvement, feel free to let me know. In the…
Hi all, Has anyone been contacted by an art student on artstation for photos of your feet to draw for charity? The art project is called 'Feat around the world' and his school is collaborating with an organization called Impact. The charity cause sounds great and he was polite, but there are no sites of this organization…