Here follows a list of UK Developers, mostly console and mobile games but theres a few interactive tv and slot machine companies as well. I've left out audio companies and places that produce tools etc as Im trying to list places for Polycounters to get work. So I'd like your help in filling in the gaps. If you know of any…
There's this game, Pandemonium! (1996), it was ported to the PC in 1997 so it uses that segmented body animation technique, but it wasn't originally built for the PC. Go to 08:50 to see a close-up of a character: https://www.youtube.com/watch?v=u3vJsaAE0SU&t=530s
Here it is in an Unreal render- I've definitely learnt a lot from this whole process. Thank you to everyone for the feedback! I look forward to taking part in more of these challenges :] (53k triangles in total!)
Hi!I put a pause on working on my game because I want to work on my portofolio,so I want to create a Maz 537.I chose this truck model because it has a lot of details and I like the look of military trucks.Also,Snowrunner had a major influence,I like the details of their models 😁 .So I first wanted to make sure I have the…
I've published it on my Artstation as it is,even if I think the presentation could have been a lot nicer.If anyone has any suggestion on how to improve it in any way,specially on rendering side I'm more than happy to hear from you.I'm using Marmoset for rendering.…
Been working on this little knife for a bit. Loosely followed the Tim Bergholz tutorial on knife modelling. Didn't want to do the exact same knife though so figured I would give this one a go cause I thought it looked cool. Still have lots of little details to put into the texturing but its coming along alright. Did a low…
Hello, This is MAZ-537 lowpoly model I am working on. I ended up with ~57k triangles. And will start working on UV now. https://skfb.ly/JKEZ Any comments are welcome. Cheers
Hello, This is MAZ-537 lowpoly model I am working on. I ended up with ~57k triangles. And will start working on UV now. https://skfb.ly/JKEZ Any comments are welcome. Cheers
Hello, This is MAZ-537 lowpoly model I am working on. I ended up with ~57k triangles. And will start working on UV now. https://skfb.ly/JKEZ Any comments are welcome. Cheers