/*current - final? - version maps */ wanted to do a nice high quality fps AKM. i know some guns end up around 10,000 tris in games now so that's where my head's at. i've tried to concentrate those tris in the highly visible FPS areas, big silhouette curves, and of course the sights got some chamfers thrown on. i'm used to…
- FULL ARTICLE http://www.pcmag.com/article2/0,2817,2387280,00.asp "We express our sincerest apologies to our customers for the inconvenience and concern caused by this matter," the company said in a statement. "Sega Pass is the service used to provide information about our new products to registered members and does not…
You get home and assemble your very first Holo Deck. What's the first thing you do with it? Me? Well besides the obvious of having sex with anyone I can think of I'd probably do up a Medievil setting. Or a huge army fight straight from LOTR. I'd be invincible of course and have unlimited arrows. /end…
Hey guys, We have two Mid or Senior Level positions at Hangar 13. If you want to work in beautiful, sunny Novato (near San Francisco) at 2k's flagship studio, get in touch with me over email or PM here. http://chc.tbe.taleo.net/chc04/ats/careers/requisition.jsp?org=GAMES2K&cws=47&rid=1037 You can apply through the site,…
I require an animator to animate and model a series of 7 characters, 3 cars, and structures for an animation series of ten episodes. I have screen plays can send character descriptions, I also have a contract ready to be signed. All work is to be done in 3-D and be high poly. The animater will rig the characters and props…
sorry for the confusion, but that is exactly what I want. if user chose 3 colors then 3 sliders will appear, color will select randomly but the sliders will control the chance of their appearance, the most important part is that they all share 100% and not overlap on each other. (sum of all chances for all colors will be…
Hello all, It has been a long time since Enzo 3D paint for Photoshop was first released, and version 1.0 had its fair share of problems. A lot of work has gone into it since then, making it faster and more reliable, and we now support painting 4K x 4K textures, and updated it to work with Photoshop CS4. We're looking for…