LEAD 3D MAYA ANIMATOR <u>Location</u> : Santa Monica, CA <u>Contract Type</u> : Full-time, onsite contract <u>Contract Duration</u> : 6 months + Requirements --> Previous experience as a Lead Animator in the VFX industry --> Strong proficiency with latest versions of Maya --> Ability to work quickly and provide mentoring…
Hi! Exor Studios is looking for an experienced 3D Animator and Rigger for The Riftbreaker. This job would require rigging and animating over 15 creatures in Blender or 3ds max (we prefer Blender though) Rigs and skeletons must be pretty basic for today’s standards - game spawns massive swarms of enemies so everything must…
hi all~~ i am game animator and 3d artist. i am looking for some freelance job. i have 3 years game company Experience and one year freelance Experience. here is my animation demo reel and my lowpoly works. if you want see more, contact me plz thanx! mail/msn <font color="red"> ladios81@hotmail.com </font> my game…
Working for a young but rapidly expanding game development studio with outstanding technology and strong creative and artistic vision which has quickly made the company one of Europe's leading independent game developers. The primary function of the Character Animator is to bring characters to life through movement. His /…
Can't find the weight slot though. Or did they change it? I am wondering if the vertex color information speedtree uses is grayscale or particular colors it identifies for leaves, branches etc. Yeah, alembic would be taking things too far especially since getting good fps is important. What would be the best way to export…
Hello Forum members, My name is Ty and my team is looking for more people to join our project . I have posted here before and our team is almost complete. Our team has been live for 1 month and we have been working hard and created awesome content. We are now looking for a talented members for these positions. Need right…
Hi there! I am Ignatius Reillius, a 3D artist from Barcelona (Spain). This is my Instragram. I am creating this topic to share my work in progress of one of my current personal projects. It is called "Zombie Nation", and it will be a kind of a retro fake videogame
intro/animation videoclip made with Blender. The song I use…
Hi guys,I'm a 3ds max user and I need to learn Rigging,Skinning,Animation (up to date workflow) in order to have my character doing stuff inside unreal engine 4 (and in order to improve as a Generalist). Thing is,I am in the blind about where I should start or what I should be learning. Like should I be using biped? Should…
All right, this project came about when I decided to teach myself how to use cel-shaded textures and ink outlines. I had some spaceship models that I made a while back that I thought would make good test subjects, and the project took off from there. Since the results reminded me of the sort of thing you'd often see in…
Game Title: Dispatch Genres: Third-person, Co-op, Action, Strategy, Fast-pace Game Engine: Unreal Engine 4 Looking For: * 3D Character/Props Artists * 3D Environment Artists * 3D Rig and Animators Art Style: Same as "Team Fortress 2" Premise: The world was once a battleground for superheroes and villains. However, after…