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European Based Character Animators

BenH
polycounter lvl 17
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BenH polycounter lvl 17
Working for a young but rapidly expanding game development studio with outstanding technology and strong creative and artistic vision which has quickly made the company one of Europe's leading independent game developers.
The primary function of the Character Animator is to bring characters to life through movement. His / her tasks will include Designing real-time character animations with the focus on quality and realism, co-operating with Game Designers and Programmers to fulfill tasks according to the Production Plan.
Additional Requirements:
• 2+ years industry experience in 3D key-frame animation
• Excellent working knowledge of Maya
• Excellent personal and professional portfolio
• Willing to accept and provide direction, work well under pressure, and handle multiple tasks
• Self motivated and a desire to work in a team
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