Hey everyone. So wanted to show off the new project I am deving at my company Heroic-Stand! http://www.heroic-stand.com/ Pat's "Danger Dash" Is a new mobile game continuing off where Temple Tap was! www.templetapgame.com Danger Dash is meant to be a more twitch based game while Temple Tap was more of a Memory based game!…
Images are one thing - but showcasing your artwork in a video is another thing completely! If you haven't seen what hydzior's been up to lately then now is your chance. Click on through to see some of his stellar progress updates to his UDK environment. As artists in this industry, arguably one of the most fun aspects of…
Hello! I built a Wipeout style prototype game with four other people back in 2009 over the course of a couple of months. The prototype was not bad, but suffered from a few issues here and there (to be expected). The artwork was completed by two university students for their portfolios, and it was absolutely fantastic -…
some samples ^ this one isnt meant for mobile games...this is is roughly at 10k polys or tris thats not including the wings...this dragon like creature has wings just didnt have space to render them in also this dragon creature is using is diffuse, spec and displacement...so yeah this dragon 3d model thing is not meant for…
some samples ^ this one isnt meant for mobile games...this is is roughly at 10k polys or tris thats not including the wings...this dragon like creature has wings just didnt have space to render them in also this dragon creature is using is diffuse, spec and displacement...so yeah this dragon 3d model thing is not meant for…
Hello everyone, this is my original Basemesh work. During this time, I have continued to learn and iterate on this work. Download Another Basemesh Stylized: https://www.artstation.com/artwork/qemAJP https://www.artstation.com/a/25720507
Hello polycount! Happy to share my latest environment here, the Desert Shop :3 Check it out on my artstation: https://www.artstation.com/artwork/49roZq I'm super proud of how it turned out, and I had a lot of fun trying new techniques and workflows with this one. Hope you enjoy~
Finally sharing my latest personal project. An environment for use in a real time game engine, rendered in Unreal 4. https://www.artstation.com/artwork/18a9lK Everything was created by myself, apart from some of the decals and textures that were sourced from the internet/other projects. MidJorney was used to generate the…
I've been working on this one for alittle bit now i decided to try a few different things and put it together. The whole big break down is on the artstation link below. Let me know what you think. https://www.artstation.com/artwork/g0DwaG
Lol that is such a cool picture! Here's some rig reference, might want to contact the artists too. https://srdiaz.com/flamingo.html https://www.artstation.com/artwork/OobX08 https://www.youtube.com/watch?v=9d7t8GzxpGg Here's one available to buy https://www.youtube.com/watch?v=0LKULgYs32s