Hey there guys! I see there's not many projects done inside of Unity around here, or at least I haven't seen that many of them. I'd like to share some screenshots from my latest environment done in Unity. It's supposed to be kind of a "portable" (or temporary) military base that the soldiers have set up somewhere in the…
This Character is Inspired by the Work of Mr. Bala R Called " The Sage ". This is my representation of the character. I chose a semi realistic style. This process shows the integrated Low Poly Character in Unreal Engine 4. All the images and video are real time capture in unreal engine. UE4 - The Sage cinematic <a…
This Character is Inspired by the Work of Mr. Bala R Called " The Sage ". This is my representation of the character. I chose a semi realistic style. This process shows the integrated Low Poly Character in Unreal Engine 4. All the images and video are real time capture in unreal engine. Artstation link- <a…
Welcome... my nickname is Kuco, I currently work as a 3d animator in Mexico, sometimes I freelance with 3d models. I am starting to build this, I want improving my portfolio in both areas with personal projects. Links: Instagram: <a rel="nofollow" href="https://www.instagram.com/kucoenciso/"><span…
This is a alternative version of Luke Skywalkers Jedi Academy from Star Wars The Force Awakens. I hope you like it ! If you have any questions, feel free to message me :) Make sure you watch also the video ! ---> <a href="https://www.artstation.com/jariah" title="Link: https://www.artstation.com/jariah">Artstation</a>…
Hi! We're looking for a Technical Artist for our team of VR developers in Trondheim, Norway. We are a team of 18 people developing projects for clients as well as a few internal game projects that are under development. Don't hesitate to reach out if you have any questions regarding the position or the company! <a…
Greetings everyone! :) Just released a few days ago my "Lasers with shadows" asset. What is that? Well, its a lasers with ability to cast shadows from geometry and masked materials, so foliage like grass, tree leaves, so called "alpha geometry" like chainlink fences - will also cast a shadows. Realtime shadows - are not…
Hi ! A few months back we unveiled our development roadmap with three major
updates for rigging and 3D animation software akeytsu. Our goal this year is to fulfil
the 3D animation needs of mid-sized studios with an accessible,
permissive, efficient all inclusive toolbox. Speaking with our users and consulting with external…
CREATING PROCEDURAL JAPANESE CASTLE In this tutorial you will learn how to create a procedural Japanese castle generation tool in Houdini 18. How to automatically generate interior and exterior using point instance. The method allows to add portions that can interact with the player (e.g., opening the doors) Provides the…
Hello, I am looking for feedback on this dialogue piece I will be submitting for 11 sec club. Trying to polish it up and get the motions looking natural this week. <a href="https://syncsketch.com/playground/7b616218b6e144d09c8851894bfa7ab2#1436634/1545853" title="Link:…