A while back, there was a thread that I THINK was here (either here or at CGTalk and I couldn't find it there, either) that linked to a tutorial that detailed a method for procedurally generating a paint chip mask in 3DS Max. Can anyone else remember it? EDIT: This was the result, just as an example, and it could produce…
Anyone know of a good solid script to be able to do this like in max? im not a max user.....not for lack of trying to learn it on the side though, but i want to be able to vert paint like in max, i found this script on but havent tried it, wanted to know if anyone knew of anything better?…
Hello, I'm using UDK for making a scene, and I have a problem when using Terrain Editor. When I'm using the Paint Tool, it works only for a short range, what should I do to make it work the same no matter the distance? ... without having to zoom in and out for every part that I have to sculpt
Put the paint effect on a different layer, place it somewhere below everything (it doesn't need to be visible). Add an anchor point above it. Add a fill to the mask where you want to invert it. Point the fill to your anchor point, then invert it in the fill level controls. If none of that makes sense, go and research…
Hello everyone, I tried to make some hand Painted weapons this week, it's the first time i try this and it's pretty cool to do. Critics are welcome All weapon's concept are from Tamara Bakhlycheva alias FirstKeeper.
Dear Polycount community! I painted an orc. 1) Is this portfolio-worthy? 2) What can I improve, in both style and techniques? 3) How would employers react when viewing this work? Thanks! -Jun
Hi, im looking for freelance work. Im a model/texture artist specialized in hand painted texture. Im also knowledgeable in rigging and animating. Here is my portfolio. https://ejeetespiritu.carbonmade.com/ https://www.artstation.com/artist/ejeet31
this is my take on Prince Rhaegar Targaryen, from A Song of Ice and Fire. need to: * paintover a suitable armour style (must be dragony) * make the hands * block out the hair shapes (photoshopped above) * make epic suit of armour * make low poly * texture * make epic render * upload to portfolio will cross them out as i do…