http://www.gamasutra.com/php-bin/column_index.php?story=8874 diablo 2 battle chest... hard to believe... the game is about 7 years old... #2 is wow and thats been out for 4 years now...
We are making a level for a class at school. The theme of the level is old Asian Town with Dota 2 style art. Please feel free to critique. *UPDATE* Making assets to go in our level
I am a 2D and 3D artist with 2 years of experience working on console & architectural projects. I am Seeking freelance work. Samples of my work are available on my website. www.benpletcher.com ben.pletcher@gmail.com
Hey! I started on Workshop 2 late, and am just finishing. I'm currently trying to push more polys into my low poly, hopefully I can bake in a couple hours. Here is my high poly.
Hope you Enjoy ;) Figured I would document my process. [ame=" http://www.youtube.com/watch?v=KQQBUmdQwCM"]Maya LT Dota 2 Tutorial - Part 1 - YouTube[/ame]
VERTEX 2 IS OFFICIALLY OUT!!!!! Share this link with your Facebook friends and please like us if you have not done so yet. We hope that you enjoy the second volume in the VERTEX series. https://ryanhawkins.gumroad.com/
This is a game ready crowbar I have made based on the one from Half Life 2. Textures are in 4k. Always looking for feedback if you can! https://www.artstation.com/artwork/q99D4L
I am having a minor problem with animation. The model in question looks okay in maya but when imported into dota 2 some parts are always off. eg. Mouth is closed in maya, but open in dota 2 Thanks for any help!
Hello!, I want to share with you my latest work as environment modeler of White Noise 2. My main task has been modeling the props and placing them on stage. I hope you like it.
Here is a fun little guy I have been working on over the past few nights! 1k polys The equivalent of (2)256x256 and (2)128x128 maps There is no spec or bump maps And if your interested here is the wire frame: Wire Frame