UPDATE we are still looking for more !! What we are looking for: We are still on the lookout for 2x graduate/junior artists to join our new team that will be working on an exciting upcoming serious games project. As an artist you'll need great real time texturing and modelling skills and an outstanding eye for detail.…
had to check for the project, switched machines in the meantime and didnt run it in ages. but regarding that rimlight. this is a 1 bit mask of the custom stencil buffer set to 12 (could be any number really, dont even ask why 12, dunno anymore :D ) here is the custom stencil mask applied per object (so it doesnt apply to…
SUMMARY Trigger is looking for a 3D Generalist with a passion for all things 3D. Our ideal candidate is looking for a place to belong and put down roots. In this role you’ll help create 3D for cutting-edge toys, mobile games, and applications based on Augmented Reality and other future technologies. You’ll get to…
Hi everyone, I'll get straight into it, Workflow is 3ds max 2013/15 & zbrush for generating models. Using both FBX & OBJ formats I've exported to Unity and the normals come up with a seam everytimne. I've looked in various places for a clear answer to this but all the proposed solutions don't seem to work. Solutions I've…
We don't use ortho cams in Ori. We started making our own 2d setups when Unity didn't have any 2d frameworks and - frankly - our 2d workflow is probably way better than the current Unity thing, cause we set up our entire pipeline to work in a super efficient way and we tweaked everything to work with a huge 2d project as a…
Most likely the object is too big. iirc zbrush likes to work with objects that are 2x2 zbrush units. If you click 'unify' in the deformations tab it should resize your object to a more "default" size. Or scale it in max.
Have you tried the Unity Integration Tool? https://docs.unity3d.com/Packages/com.unity.formats.fbx@5.1/manual/integration-maya-roundtrip.html (from a quick Google search for "Maya FBX Unity animation")
The Other Brothers is on Kickstarter! I am excited to see the response after only 15 minutes but I hope even more than my fellow Greenteeth will support us because not only does it mean that we can actually eat and survive the next few months, it also means that we will be able to get real translators, musicians and…
Company Overview: Immotion Group brings together state-of-the-art motion platform technology with mind-blowing live-action and animated entertainment and educational content, to deliver immersive virtual reality solutions for high-footfall visitor destinations around the world. International partners include Dubai…