*Release Date - Jan 11th 2010* In this DVD Michael Pavlovich starts off by taking up where the first DVD left off and covers the new features in ZBrush 3.5 R3. After the new features are covered he takes everything that you have learned up to this point and puts it into practice by creating an entire highres character…
The robot has progressed to the point where it can write code that functions but I'd still make it cry in a code review. this is actually solid progress
Hey polycount! I'd like to greet you all as I'll stay here for a while. A bit about me: I've graduated last year, during my course I've done few props, some animation, environment, unifinished character, even participated in quixel challenge... all that was enough to get high 2:1 which only ever proves that grades in art…
Thanks! Now that's a lot of useful info. :) * A watermark protection might be a good idea, thanks. * The sliders were initially added because they make it simple to see and edit the color values which are very important for precise color modifications + they had to work above and beyond the usual 0-1 color range. Photoshop…
SO I've switched from fibremesh to hair planes because marmoset can't render fibres well, and it's less expensive. I decided to go by one of blizzard's references, some un-rendered artwork of the druidess of teldrassil, from the vanilla cinematic. Fairly thin planes, but for some reason their's didnt have this seperated..…
r_fletch_r, read this topic 'revamped' means - now RTTAssist use the ToTex baking system code, modifyed by me. I tried to "polish" my code before releasing this version, but..... not very well writen code. :) Then I look at the ToTex source code and... very well structured and much much better then my code. Thats why I…
Hi guys, I had this issue for ages. You minimize a window in max - No text visible anymore. As soon as I had several windows open, it was a an anoying lottery. I don't know if this is the best solution, but I found a workaround on Autodesk forum yesterday. I just want to share it with you, as I found so many useful stuff…
Not sure which extrude you're talking about but I think the code you're seeking is: PolyExtrudeFaces; or dR_extrudeTool; Though I'd rather have context sensitive extrude if it was a button than 3 buttons for each component. But I like the context-sensitive marking menus for extrude. A nice way to see what code is being…
Hey all! Does anyone know if there is a "tumble around point" option for 3DS Max similar to the way 3D-Coat does it? I've taken a quick video of 3D-Coat to show what I mean exactly. I'm wondering if there is a setting that i haven't been able to find, or some kind of plugin that exists to let me do this in Max.…