And some Steam Trading Cards by Max and Simon based on Screenshots and some of my own creations with Johannes doing most of the textures The first initial characters have been all 3d, later on, some have been done entirely in 2d, rigged in max and deformed/animated there. i will show some of these next. We will be showing…
It meant more before I decided to complete the scene in Unity. While building stuff in Max, I worked in inches (1 Unit = 1 Inch) and kept every vertex on an 8 grid. This prevented me from even considering modeling details less than 8 inches. It helped quide my art direction, providing a consistency for trims and overall…
DecalMaster is a Maya plugin designed to accelerate the surface detailing phase by providing a UV-less, non-destructive, non-committal workflow through decals and trim sheets. It does this by enabling quick placement of decals onto a target mesh as well as automated uv unwrapping target mesh faces to trims within a trim…
Hi, My name is Karim Ahmed. I am a 3D Rigging Artist with 9+ years experience in Rigging/Animation/Simulation(Cloth & Hair) for games and also for production. i already helped delivering 4 games as the main lead rigger: 1-Battle Draft (mobile - UE) 2-X8 (VR PS - UE) 3-Newganymede (PC Web3 - UE) 4-Trinity Fusion (PS) and 4…
Thanks for the feed back guys! @ Nuclear Angel Thanks very much! You confirmed some of my suspicions about the proportions. I don't mind a little "water balloonyness "in certain areas, but I'm definitely not going for malnourished. I did want bustier legs and fairly robust rump.... I'm working the proportions now, and will…
We're currently seeking a highly experienced technical animator or animation team with experience building custom rigs and animations and implementing them in Unity and UE4. In the first instance, we are looking for applicants that can take a ready-built humanoid/dog character model and rig, animate and setup the character…
Magnopus is a visual development company founded by Oscar-winning artists and technicians in Los Angeles, combining art and advanced technologies to create Hollywood-caliber experiences in entertainment and beyond. Were cooking up some cool experiences to have a big impact on the way immersive stories are "told" and are…
hi guys, i wanted to share a little somthing *oink* 4 days in the making - it started as a quick sketch but i am happy where it is going now *oink* have to rebake a lot and he is still missing his signature helmet *oink* he is going into a unity/ oculus project initiated by a friend. does someone has a good fur workflow…
Update: Current body wip so far.. Hi! This is my current character wip at work. I am building a gunner gal for our game in unity. Its heavily JRPG inspired and would like to get that level of quality to shine. Here is my current block out/ anatomy and rough concept at the moment. Are you happy with the initial design? Does…
Well, I'm not sure if it can be done out of the box with the free version, but Unity Web Player sounds like it is what you are looking for. Unity has a free version that lacks shadows and HDRI lighting, but it may give you an idea of what you will get. This video shows you how it can look:…