Hi everyone, Unreal 3 crashes every time I save the package after I import my textures. It is not something new, but I have had a bigger scene loaded into UT3 and things where much much better. This is slowing down my work flow greatly. So if anyone can offer a hand, please do so. Thanks!
something that's always bugged me: when working in a studio or on any non indie title. what kind of pace are you expected to keep as an artist? what i mean is when producing assets with a current gen work flow with normal maps and all the rest of it how long are you expected to work on a single asset? naturally this can…
Hi everyone, i in my long and exhausting search for freelance/full time work i have found a lot of video games related studios, gigs and everything but little to no percentage of film, commercials or tv shows studios, my main goal is to work on one of those but i really havent found much, anyone has a suggestion or…
Hey guys, I'm trying to align a camera to a reference image (with perspective lines), and I've set the perspective viewport to display the free camera's view. I'm selecting 'show horizon' from the parameters rollout, but the horizon line isn't displaying in the viewport. Am I doing something incredibly noobish? Is there a…
After E3 this year it seems everyone has switched gears and gone next gen/normal map crazy. I think it is important to show low poly tenique because the meshes those normal maps go on are still pretty low poly. Showing both high and low poly detail is important. I wouldn't really worry about applying normal maps to models…
When I normal detail a building I made the details show up on the normal in PS but not in 3DO. And for some reason I get a message saying the above, but I don't have anything wrong with my UVs...
yes i have done that, maybe i should have rendered the image in maya to show i have done that as it is very visible when i put it into udk and took away the texture filter. Yeah i defiantly need to work on refinement as i am very slow at the process and didn't do enough of it to really push the character.
Update on Soraka, slow progress really haven't had much time to put into it but hoping to do another detail pass, finish up her staff and work on retopogozing. ANY C&C welcome :) O total newb question but I have no idea why my images are showing up so small. any help would be appreciated!
Thanks D4V1DC, I'll give that a go soon. Here is what the current transformation sequence looks like. For ease of comprehension, its slowed down a tad: https://www.youtube.com/watch?v=wXJgxOxCy4c A sligtly older render (bad texture on the chest compartment door) shows the transformation at its original speed)…
Comcast is definitely the more expensive option, but I consider it to be the lesser of two evils in this case. AT&T's DSL here in San Fran is utter crap. Nothing but daily disconnects and slow downs. I have their cell service. Dead spots in the middle of downtown all over the place. Lesson to be learned: AT&T is a budget…