Hi everyone,
Unreal 3 crashes every time I save the package after I import my textures. It is not something new, but I have had a bigger scene loaded into UT3 and things where much much better.
This is slowing down my work flow greatly. So if anyone can offer a hand, please do so.
Thanks!
Replies
try importing one texture at a time
Within the UT days it was a bit more compatible and slightly more stable but certain sub editors pretty often made it crash (like spline/ lofting).
UE and 3dsmax were the early applications that taught to me to save very often and in versions, they crash every now and then even today and they most likely will in future as well.
just save often and in versions, i.e scene_a_001,scene_a_002,...
You can try deleting your UT3 folder in your my documents after backing up everything you need from it. I'd recommend copying it first just in case for backup.
Also go to the UT3 forums and do a search for save + crash + editor, you're sure to find something. I had a similar issue and after snooping around there a bit i found a solution, had to do with the registry i think.