In a last ditch effort to find someone to do this, I have come to beseech the people of Polycount I am looking for someone to do a character render for me of an original character I designed but only from the neck down (no head necessary). I would also like it kept between 14 and possibly 18k polygons if at all possible. I…
Whoa that's an old one ;) We've been just testing Zbrush in production back then, and besides we only had 6 weeks to deliver that 30 seconds, so there was no room for any second thoughts. That Tzeentch champion or whatever relied on displacements mostly, with very little facial animation. Nowadays we go much higher, the…
Lead Character Artist Amazon Game Studios is looking for an experienced 3D artist to join our development team as the Lead Character Artist, to help define, drive, and inspire the visual elements of game development. The perfect candidate will be a master of all aspects of game character art creation, hardworking, a…
Schell Games is currently seeking a talented Technical Artist/Character TD to join our current team working on projects ranging from online worlds and handheld games to themed interactive attractions. Team experience is essential as is the ability to be self-directed and prioritize your workload efficiently. Our ideal…
This tutorial shows how to create a Stylized character and a PBR character: https://cubebrush.co/marketplace?product_id=1jur3a On Youtube he explains the full workflow: Stylized: https://youtu.be/b4CQ99--XAA PBR: https://youtu.be/UcgZcdPHSRI For character sculpting and anatomy I suggest you the tutorials from CGMakers:…
So, I started a character a while back, and with a lot of urging from great artists, I decided to post some of the progress that I have already done. This project originally was supposed to be for last years comic con challenge but I didn't get to develop it on time, so without further ado! The character's name is Jessie…
Hello, Party Llama Games are looking for 3D character artists to join our team to help mould our game Pandora to showcase as a demo this autumn. We are currently signed up to the ID@XBOX programme and are waiting for our dev kits. We are looking to showcase our game on these. We have also signed up as a legal business…
Hmmm, the quality of your work is good enough to get character work, IMO. I know guys that were less talented than you that got in the industry doing characters right out of school. They were also very talented concept artists, and I think that being a good traditional artist is EXTREMELY helpful, if not necessary, in…
Working together with the art leads, designers, and animators, the Senior Character Artist is responsible for creating visually stunning 3d characters and interactive gameplay models that both closely capture the "look" and artistic style of the concept art, as well as efficiently satisfy all technical engine and animation…
Tripmine Studios is independent team working on Operation Black mesa and Guard Duty, remakes of expansion packs for Half-Life. We are always looking for talented individuals who would like to contribute to our development. Our team offers you the perfect opportunity to build an extraordinary portfolio while working on…