My local shop still sells them at about $60 (Canadian) (Geforce 6200 256mb) Maybe you can find one on kijiji or craigslist for cheaper? I used a spare ati pci card for awhile back in the days of 1 agp slot. Worked, but slow for everything other than more desktop real estate :P
Your site loads really slow. You also have some poorly optimized mesh's displayed in wire-frame. Also I saw nothing that really caught my eye. I agree with most of the previous comments. One thing is for sure. When you show your stuff here people are brutally honest. Thats a good thing ;)
Yes baking bit more slow, but as far it works I would prefer solution which works rather some high end solution which limited in its usage with other parts of technology. Sometimes problem with dynamic only solution - you need to place lots of lights, and with deferred shading you able to do so, but in a way they not…
what kind of slow down are you experiencing? Low FPS in viewport? or periodic freezing? You can regain some FPS by turning off SSAO; AA in VP2 options. Set viewport to use default lambert instead of full textures. use Legacy viewport if available for your version of Maya. Other potential causes of low FPS are complex IK…
Immediate Need: Low-Poly Military Modeling and Texture Artist Another opportunity to add a freelance team member - we are seeking to fill this position immediately on a temporary and freelance basis. Most of your time spent would typically be: 1) creating and editing LOW-POLY objects with low to medium complexity (100s to…
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Hi, Is there a way to increase the input slots of "addDoubleLinear" Node? Currently, there are only two. I have 6 intended inputs and it would nice to just use one node rather than 4 nodes stacking against each other. Or is there a better node out there? Thank you for your time.
Hello everyone I am getting back into animation and have decided to make my own model and rig for it. I would like to see if anyone could critique my edge flow or any problems that may hurt me while i am rigging. I want to add more detail for a more realistic horse but i don't want to kick myself in the butt for messing up…
More animators yay! Some crits/comments: Shot1: Blue guy has a few timing issues as someone else mentioned, he is a bit slow in the air which is fine for a cartoony character but it looks like you are trying for realism with this shot. When his foot connects there isnt much of an impact as his leg is very extended on the…
Hi everyone, Unreal 3 crashes every time I save the package after I import my textures. It is not something new, but I have had a bigger scene loaded into UT3 and things where much much better. This is slowing down my work flow greatly. So if anyone can offer a hand, please do so. Thanks!