Last call for Open House For those who were not able to be at our last open house, this your last chance to join us for our final open house before our courses start at February 19th. Take a look at our virtual online classroom and see for yourself where and how our content will be delivered directly to you at home. You…
@ Super Happy Cow Whilst some of those videos might be real and I am sure even if they aren't many of those acts have been committed, it is the nature of civil war some, of those videos are ridiculous. A lot of the accents and dialects are not libyan, some appear odd to say the least for example "NATO bombs normal cars"…
found solution made by Vojtěch Čada or Swordslayer original link and script is here : https://forums.autodesk.com/t5/3ds-max-forum/auto-snap-verts-to-whole-numbers-on-object-move-or-dragging/td-p/5452916 I merged his both object and vertex snapping in one tool for convenience ( pardon if the script is a bit…
Hello When i use instant mesh to auto retopologize any mesh (to around lets say 10 000 quad polygons), export it to obj format and try to import it to 3ds max. It doesnt have any smoothing groups (the faces are not smoothed at all). The problem is when i try to add the smoothing under "Polygon: smoothing groups" it doesnt…
I'm trying to collapse a rig to keyframes with Motion tab -> Trajectories -> Collapse. All goes fine. My problem is that I have to remove all helpers, splines and IK Goals due to export reasons. But when I go this, my whole animation gets messed up? Should this really happen? The bones have their own frames and animation…
This is something that has been confusing me for a long time, I heard many times that when you have to duplicate a mesh on the same object it can be a good idea to do the UV first and then duplicate it so you wont have a hundred cubes on the UV map for instance. But I don't really understand the logic behind it since if…
Hey guys ! :) I've been thoroughly working on AMT's next update for almost half a year now, and decided to share with you one of the tools that will be included in it's next update for free ! DOWNLOAD LINK AMT Normal Tools Lite is a custom vertex normal editing tool that allows you to automatically (or manually) set the…
I watched the american version of this movie (The Grudge) and thought it was pretty good, so i decided to rent the original japanese version of it (directed by the same director that did the japanese version). I was not expecting a whole lot because personaly i found the american version of "The Ring" to be much better…
hello fellow gangsters, lords of the earth, etc. I have 3 machines in my render farm. The two servers render the images differently than my workstation. I set task size to 5 frames, every five frames you see the flicker go on and off. BTW this is for MAYA. (1.) I want you to focus on where the water meets the ground, to…
This is a sort of a "does anyone know of" post. I'm looking for a digital painting tool that can tie brush softness to a % of the canvas size instead of a % of the brush size so brushes don't get sharper as they get smaller, making it more efficient to paint things out of focus in textures, silhouettes, concept art, etc.…