Hello
When i use instant mesh to auto retopologize any mesh (to around lets
say 10 000 quad polygons), export it to obj format and try to import it
to 3ds max. It doesnt have any smoothing groups (the faces are not
smoothed at all). The problem is when i try to add the smoothing under
"Polygon: smoothing groups" it doesnt help either... The model looks
terrible because of this. I tried reseting xform etc. didnt halp. I
tried it in several version of 3ds max (2012,2015,2017 even i think) and
all meshes from instant mesh program seem to have this problem. The
only 3ds max that works ok (smoothing groups) with meshes exported from
instant meshes is 3ds max 2009 which i cannot use periodically...
What it this weird problems?
See picture:
On left is version imported and smoothed in 3ds max (by smoothing i mean
only smoothing groups, NO turbsmooth modifier or subdivision in
general, just smoothing groups, on right you see version imported to 3ds
max 2012 even after smoothing attempt... it doesnt work)
https://s11.postimg.org/ogylrfd5f/Unsmoothed_Mesh.jpg
WTF is this... never happened to me before. I noticed it some weeks ago
but hoped it will resolve itself somehow... it didnt)... whats the
problem?
Replies
Yep thank you... helped, quick and easy, thanks :-)! Didnt even know that the edit normals modifier existed :-), never used it before.
This forum and people here again proved usefull, there isnt any other place on internet that i know of that provides so much VALUABLE help to CG artist :-)!