Hi guys, I've just applied to a few companies (one of the many) with my current portfolio pieces and I wanted to get an insight of what people like and dislike about my portfolio, I'm open to critiques (go easy :) )) and I'm not sure what expectations I should expect other than being turned down multiple times (Que sera…
Incoming wall of text. ;) Interesting direction mate, there's a lot to digest here. I do think there's quite a bit of work that could be done to improve your character pretty dramatically, but it looks to be pretty late in the process to make any large changes and I'm only just now seeing this. Regardless I have a few…
Yeah, I think teaming up is a good idea, but I would put choosing an indie co-dev at one step below picking a wife in terms of seriousness. You want that person to be badass and rock solid, and to be amazing at the things you're terrible at. I think it's totally possible to start small. When building an audience, you can…
@lolpoly thanks so much! Its been quite an exercise in discipline staying focused on it for so long but I've learned so much since I started and have had a blast working on it - thanks for checking it out! Lately I've been working on some WoW inspired particles and effects in Godot, trying to keep things relatively simple…
Hello! Just over a year ago I released my first ever solo developed game, Galaxy Drift. A sci-fi isometric racing game based on classics like RC-Pro Am and F-Zero. Built in Godot using pre-rendered backgrounds created in Maya and textured in Substance Painter, Galaxy Drift was a passion project that helped me learn about…
Junior Technical Artist The (Junior) Technical Artist reports to the Art Director or his assistants. This is a position that requires production and review of creative and visually inspiring 3D assets for multiple high-profile titles with a broad range of responsibilities. The (Junior) Technical Artist will support the Art…
Hey guys, I figured it was about time I posted one of my projects up here instead of just lurking the forums preying on the weak and ill. :) So I was recently inspired to do a quick-ish weapon project and after getting some inspiration (no it wasnt Orb and his crazy awesome work on Crasher, why do you ask? *ahem*), Ive…
Hey guys, So when this contest showed up on my in-game news feed I had to jump on it! Might as well just get straight to it then: ......this may take a bit. Inspiration: I decided to go with some retro 8-bit arcade games! Galaga was always one of my favorites when I was little (thanks, parents) so when I saw the theme for…
Hello everybody ! I would first like to thank you Polycount and Valve for this contest :) and to the community, a big "Good luck" to everyone, wishing you the best ! Here are some questions I asked myself for the theme. The 70's and 80's inspired me the "flashy" side with bright colors. And the dancing years as the Disco,…