Your link has an extra bracket at the end, might want to edit that. I see a bunch of commercials, and some cinematic/narrative pieces, just playing in the default sort order. So I'd suggest if you're targeting game animation work, you create a web page for it, and only show game work. All the rest is distracting from the…
Position Title: Character Artist Location: Vancouver, British Columbia, Canada Piranha Games is looking to add several skilled character artists to our growing team. The ideal candidate has experience creating a diverse range of realistic characters for games. A solid understanding of form, structure, and anatomy. Artists…
Helpful Scripts: Monster has some great scripts. http://monsterblues.wordpress.com/ I really like the key tools but they're mostly for editing Eular curves on standard objects not necessarily for biped. It takes some set up on your part but once set up and saved its great. The biped tangent tool is pretty great too. Worker…
Hello, Our indie team is looking for a passionate 3D Artist/Animator to join us in developing our upcoming title - Space Spiders Arena. About the Project: Space Spiders Arena is a fast-paced sci-fi arena shooter where players control spider-like robots competing in tournaments that take part across space - from asteroid…
Hi all! King is looking for a Senior VFX Artist to join our Global Art Team in London (UK) or Barcelona (Spain), to create amazing visual effects for a broad variety of live games, games under development and prototypes with different styles and genres. You will work with our studios across the Kingdom - London, Barcelona,…
Blender has a really cool "crease" tool. It's like a dam standard and a pinch rolled into one. Super great for making clothing too. The Zbrush approximate would be the dam standard, or (if you're in Mudbox) the knife tool. First I have to create the locks of fur with the layer brush so I don't get confused about the flow.…
Hello, My name is Steve, Im currently a final year Game Design student. I will graduate in July and after that, I would like to start my first major indie project - for that, I need a team to work with. Im looking for enthusiastic individuals to join with me in creating an indie team. Im not requiring people to have any…
Orion InfoSolutions mobile gaming company specialize in creating fictional characters for games, animation, film, and brand marketing. What They Do: * Concept Art: Developing the initial look, style, and personality of a character. * 2D & 3D Modeling: Creating the final assets, from simple cartoon sprites to…
Yeah, that’s exactly the trap I kept running into as well.High-pass + threshold always ends up being contrast-driven rather than structure-driven. As soon as you start blurring or expanding to reconnect gaps, you’re no longer preserving the original topology — you’re essentially reshaping it. That’s where the “bubbles”…