Hi! What does the mesh shading of the lowpoly look like? Is it the same on all parts using the same texture? Are the stacked shells oriented in the same direction? I would expect the final shading (normal map applied) to look off for each part that's reusing texture but that has mesh shading that's different than the part…
Hi! I'm trying to find a way to blend meshes that share the same material. I found this method, but I'm trying to avoid it because it seems like too much extra work https://cdnb.artstation.com/p/assets/images/images/011/332/037/original/raul-aparicio-skirtsample-anim.gif?1529020963 Is there a way to do it like this?…
Hey all, this is my first post. I'm a Second year 3D art student from Melbourne Australia. I'm working on a character design project for uni at the moment. The model will be high poly, right now I'm working on the concept and need some critique. My idea was for a mech with bird-like attributes, like riffing on the feather…
Hi guys! I was wondering if I could get someone to tell me what I should add / delete from my portfolio!https://www.artstation.com/nikitasineiko I aim to get a proper job in the 3D industry - the goal is 3D Environments, but I believe I should display proof that I can do 3D Props & Tech Art to state I have the skills to do…
Hi guys! I was wondering if I could get someone to tell me what I should add / delete from my portfolio!https://www.artstation.com/nikitasineiko I aim to get a proper job in the 3D industry - the goal is 3D Environments, but I believe I should display proof that I can do 3D Props & Tech Art to state I have the skills to do…
hi guys....im working on a super lowpoly mech....i want to keep the polycount as low as possible and strictly focus on texture...its still a WIP so feel free to critique away. thanks
Hi ! I'm trying to learn some tips and tricks about Substance Painter and Marmoset toolbag with the awesome Tim Bergholz "Mech Tutorial" Chamfer zone. model MARMOSET TURNTABLE I hope you like it ;)