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Mesh edge blend sharing the same material?

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b1mod polycounter lvl 3
Hi! I'm trying to find a way to blend meshes that share the same material. I found this method, but I'm trying to avoid it because it seems like too much extra work
https://cdnb.artstation.com/p/assets/images/images/011/332/037/original/raul-aparicio-skirtsample-anim.gif?1529020963
Is there a way to do it like this?
https://forums.unrealengine.com/t/meshblend-a-plugin-for-blending-meshes-landscapes-etc-in-unreal/1937887/40

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