Not sure how Josh does it but I decided to try it out. Here's my method in SD Honestly though if it's more complex than this - I'd suggest just dropping a simple svg. It'll add something like 5kb on your substance and it'll save you some work. Unless the stuff really makes sense to you, or you need the substance to be…
Okay, cg.tutsplus.com is running a contest where you can win one of three free copies of toolbag. I think polycount should be able to easily dominate, if you guys are interested :) http://cg.tutsplus.com/articles/contests-and-giveaways/win-1-of-3-marmoset-toolbag-v1-01-licenses-in-our-july-competition/ Second, I'd like to…
Thanks a lot guys. zxcman - Yeah the car itself is realtime from max but i did some colour correction post work in photoshop, i also added a touch of noise and a vignette for fun. There's a telltale giveaway that it's a viewport grab that i only just noticed actually, pretty bad. Anyone else spotted it :)? conte - don't be…
Well, you could also work backwards and try to recreate your renders using an actual camera. You're probably going to have a very, very, VERY hard time recreating such extreme background blur. So from there : your renders would probably would look more realistic if they didn't have a cheesy blurry fake background *at all*.…
Hey AshishVerma, I can tell that the damage on the wall is asymmetrical, but its not that far off from either side and it pretty much outlines the character near perfect on each side. My comment about the flipping of the image was pointing out the pose and wall, I can tell the clothes are asymmetrical, and of course the…
Hey polycounters, We're an indie game development company working on "The Final Stand" but previously called "The Survival Games." We've been working on the game more than a year and very close from release on Steam, we've been successfully greenlit and looking forward to start selling the pre-alpha for it soon and we're…
[UPDATE: From now until Feb 8th (this Saturday!) I am going to be giving EVERYONE that likes the Professor Poly Facebook page a free code to my courses. As a thank you to all you guys for all the support! This is a limited time deal though so take advantage of a time to never have to worry about learning either Maya or Max…
Ok guys it time to start. (I just got home from work:)) the winner of the poll is..... "Medieval/Fantasy" The first part is going to be some 2d prep work. As a little warm up before we dive in to 3D Your first objective: is to make a ref sheet look for things you wish to put on your character and draw your character's…
Hey everyone, I wasn't sure what it's called. The problem I'm referring to is what happens when you bake, for example, a smoothed cylinder onto a low-poly version of that cylinder. The baking info when put on the low poly mesh shows how the edges of the low poly object are breaking the smooth curve of the cylinder. I can't…
Brainstorm School - Concept Art & Design Workshop III: with David Levy - http://brainstormschool.com/portfolio/workshops/workshop-iii/ We are honored and excited to invite David Levy for our next Concept Art & Design Workshop III, on January 18th, 2015 from 2pm 7pm. www.BrainstormSchool.com/Workshops After studying…