Hello, hello! Figured I'd get some input from you masters on here (love all the work I've seen!). I'm working on building up a portfolio, as a student, and I do realize that my work still as a long way to go. I'd love to work in concept art, and I hope to get some input on my WIPs. :) The first is a character scene titled…
Hey all, I don't have one of these threads yet. So from now on I'll try post of my WIPs in here as opposed to new threads.. annnnnyway... Here is a scene I've been slowly working on over the past few weeks. Its based on a Prince of Persia concept by David Levy (http://www.vyle-art.com/) and the WIP: The view is a little…
Hello polycounter and polycounteress ! This is my very first WIP post on a personal project, so let me introduce myslef. I am Romain, 21 years old and I just graduated in videogame art. I am currently making my portfolio and I decided to make my WIP post on a scene I already had started. The concept art of this scene isn’t…
Hi! This is my first WIP post on polycount! Please any crits on the work or post itself would be greatly appreciated. Here’s a look at the most recent wip project Church I’ve been putting together for Ever Jane. I started with reference images and a location search on google of St. Mary’s Church (i just found this 360…
Finished real time Selene (Kate Beckinsale) I've rendered out a bunch of shots and will be adding some more soon. You can find those here: https://www.artstation.com/artwork/qwVgR Below are links to the WIP threads. link to Selene WIP thread: http://polycount.com/discussion/188189/underworld-selene-wip#latest link to…
Hey guys I finally got the access of this forum and I'm happy to introduce you to what I'm currently working on... So here are some process wips of the Bone Bow that I want to accomplish for Clinkz (Bone Fletcher) for DOTA 2. There's a lot more to come. What I mainly want to accomplish here is that I want to reach the…
The zombies have risen. :p I see ngons as being valuable, but mostly as an intermediate step. Ultimately, models are just going to get triangulate or converted to quads if for no other reasons than to promote clean topology and avoid non-manifold geometry. Nobody wants their models or textures distorting in unpredictable…
Hey Fam!! Working whit John from The quiet place. Going to continue posting the process here is the face so far soon the body. Enjoy https://www.artstation.com/artwork/qQAZkR
Hey i decided to create a Anime Girl in two ways. first i wanna do a game mesh, and secondly a printable mesh :) Here is my Blockout! c&c is very welcome!
Working on some more modular kits. This time, a Train station. I figured that working on both modelling and Trim sheets at the same time helps me planing things.