Hi everyone, Well, here is a page about my small and tough steps making in dota 2 workshop derection. I'm really inspired by dota 2 work guide, and dota 2 game style at whole! And so this inspiration brought me here in workshop and polycount. I'm a 3d and 2d artist and also a bit animation maker. Ok, here is some pictures…
Hey all, So right now The Darkness 2 on steam is on sale right now for $12.49 - http://store.steampowered.com/app/67370/ I absolutely loved working on this game and I thought it was a great narrative driven FPS that was very fun to play. So I have 1 copy of The Darkness 2 I want to gift to one lucky greentooth randomly…
Who else is excited about Mafia 2 ? Here is the Trailers page for this Amazing looking game and of course its website itself. This is a game I'm very excited about. http://www.mafia2.co.uk/index.php?page=trailers :D unarmed Combat and Gyms in it. World War 2 era guns and cars I'm super pumped for what looks to be a Master…
I couldn't find a thread about Dishonored 2, so here it is. I've been playing on and off for a few days and I'm really enjoying it, I really like the sneak n' kill gameplay. If anyone here worked on it: well done, it's a very good looking game. Amazing detail both in assets and the level design.
I am messing around with ndo2 and generated a normal map and saved it...I tried bringing it back into ndo2 but it keeps on trying to convert it to a normal map but its already a normal map that was generated from the program...Im not sure the best way to bring it back into ndo 2 to generate the AO maps and spec maps from…
Thunder Cloud Studios has a great looking tool for generating and controling hair from polgons "GMH2 (Geo Maya Hair 2) is a more advanced version of GMH script, specialized in hair modeling & stylizing. User can easily model complex hair styles using traditional polygon modeling method and convert to Maya Hair using GMH2…