Ok an N-pole shading error - (a vertex where 5 or more edges meet) which forces Blender to average face normals across different angles, causing dark spots or "pinching" artifacts when using smooth shading. And here's a few options that may resolve the problem 1. To fix the Normals and Smoothing often, shading artifacts…
When using the Connect command, for any given selected edges(s), how can you predict which direction the "Slide" setting will move the connecting edge? Is this some arbitrary thing Max chooses based on the selected edges and their relationship to one another, or is there some inherent property of the edges that can be set…
Michael Abrash has posted his slide set from his talk on virtual reality at the Valve Dev Days event at his blog. As he notes, it also includes all the text of his talk as well. Joe Ludwig’s slides, he also discussed VR, are also linked at his blog.
Nice one pior, I love it, thank you :3Have you changed this one as well? This way the behavior is consistent when shift selecting from the second vertex forward in Edit Mode. Also I swear I gave a fair try to the default controls, but they where driving me crazy... xD I was feeling paralyzed using those. I haven't changed…
"Slice Curve" doesn't actually delete anything. It just creates an edge cut and a polygroup border. You can delete one side after the slice operation but it will leave you with an open mesh which you can close later (Geometry -> Modify Topology -> Close Holes). Could it be that you are referring to the trim brush? Because…
Hello guys! I created my Polycount profile today and just wanted to start by asking a question in regards to duplicating edges along polygon faces in Maya. In Modo, the slide edge tool also has a duplication feature which allows users to duplicate the selected edge(s) and slide them along the face(s) that they're connected…
The slowdowns I see with that are: a) you need to be constantly aware of your camera position and in which axis you want to move. That always take me a second of thinking, so it loses out of the box.b) with ZXY, I can never hit the right button without looking down at my keyboard.c) actions that don't need to be precise on…
Slides for Bungie's 2014 Vancouver Siggraph talks on Hair and Facial Animation have been released Natalie Burke went over Bungie's hair system Jason G. Jones, and Tom Sanocki went over Bungie's Facial Animation and Retargeting system We are talking about it HERE Thanks Bal
Hi guys ! The question is simple : can we import a Marmoset Viewer file into a Google Slide presentation ? I'm doing a little presentation and I'm not sure to be able to use Internet, that's why I am asking that ! Thanks ! Cheers, Ludo