Cascade right? Its the lod. Try removing the emitter lods and see if it still happens. But. I wouldn't stay on Cascade for long as it gets somewhat worse as they develop Niagara. I have experienced some strange things with Cascade that is related to Niagara. Just saying. Niagara would be way better anyways, once its in a…
I will definitely be following this thread as i'm not super confident with Niagara myself yet and i find it really difficult to find good learning sources. Personally i'm really interested in learning Niagara script but i don't think i've ever found a decent source to learn from. Anyway, best of luck to you on your Niagara…
Support me on - https://www.patreon.com/Ashif Support me on - paypal.me/9953280644 Effect inspired by - https://youtu.be/3EsITXwhlF4 Hi guys in this video you will learn how to make attraction force as user parameter and control it in gameplay with animation object location in unreal engine niagara. #cghow #unrealengine…
Hi! Creating a Niagara particle system would be one way. Best check out the Niagara documentation/tutorials to get an overview and make some tests. You could then combine candle and flame in an actor. Depending on the complexity of the candle flame/material, you might get away just applying the material to some simple…