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[HIRING] Experienced VFX Artist

We are looking to hire a VFX artist who knows their way around Niagara and can create game-ready effects for a fast-paced multiplayer title. What we're after:
  1. Character auras, trails, and cosmetic VFX
  2. Ability effects, impacts, hit feedback
  3. Clean, readable effects that look sick from a distance and don't tank performance
Qualifications
You should have: A Solid portfolio with Niagara work (game-ready, not cinematic fluff). Good understanding of performance in a multiplayer context. Eye for effects that players actually notice and care about. Bonus: experience with cosmetic/monetization VFX (trails, particle skins)

When you DM us, send us a resume or link to your work :)

Thanks
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