last year I wore an army jacket and stole a friend's high heels. it wasn't really a costume, i know, but I almost always throw my costume together at the last moment, because I have no idea if i'm going to do anything or not until the last moment.
Aaron Diaz, the writer of the webcomic Dresden Codak, made an interesting blog post recently about elements that go into the design of comic characters. It's a worthwhile read if you're interested in character design since a lot of the same rules that apply to comic characters also apply to game characters.…
This ALWAYS kills me. Does anyone else struggle with this? I have no problem sketching out a pose.....rendering out the face. But then, when it comes to designing an outfit for a character, I always struggle. I'm like "shoulder pad there....ehhhh...naw too cliche. Kneepads there....naw......FUCK....GODDAMMIT!!!! *paint…
Finished another art test here which I had a lot of fun with. My portfolio lacked a female character anyway. The idea was to keep the same body but then change to a new outfit with mostly a texture swap. I would've made more separate geometry pieces for costume #2 but I ran out of time and had to turn it in. Curious to get…
Damn do you guys just hate halo all together? I thought the costume was pretty well constructed and bad ass and figured I would share it and since it's not Master Chief it is different. Yeah there are some cool costumes from other games. What should people make besides Halo armor? Oh yeah a Madden player would be cool...or…
ok people, it's that time of the year. the parties and contests are starting everywhere. there was a 'what are you going as?' thread a few weeks ago on the old boards. now let's see what you came up with and how it came out. here's our inspiration: TEAM ROCKET! and here's how it turned out: BLAST OFF AT THE SPEED OF LIGHT!…
Seems I am going to have to learn how to animate bipeds soon. Luckily these are low poly assets so there won't be TOO many verticies to wrestle with, but I suspect it is harder than the pros make it look. This said, I am trying to wrap my head around a certain pipeline or order of operations. We are working on an XNA game.…