I do wonder why they didn't consider a 1:1 scan over the modifications done. Or if they tried to look into feedback before making this decision which turned out to be quite polarising. Many do maintain that her appearance in the 2023 trailers (reveal + gameplay) seems to have been further modified. I also wonder if its a…
Congrats on completing your first work! In short i would say find good references and improve the facial anatomy and then retopologize and reduce polycount(if you want to animate/pose). And my full thoughts here -There a a few questions you should ask yourself before starting a project. -What is this model for? is it for…
I agree with composure and professionalism alex, I don't advocate cosplay application - but in my imaginary world, i'd like to think companies tend to place quality of work and meshing with the rest of the team above all else (and in an industry apparently staffed with a very eclectic mix of people, cosplay doesn't seem…
so for one i do think you did a good transition of the concept into the overwatch universe in terms of proportions, i do love the concept a lot but its a bit too toony for what overwatchs style is. maybe the eyes are a bit too big still and could feel a bit more humanoid. i will try to stick to your work and not compare it…
Nice concept choice. But your sculpt looks way too much "approximative", I mean, it looks like you're vaguely trying to get some shapes from memory instead of using references and modelizing something that could be real, even if the character is not real. First you should get a good body with good anatomy, and build the…
After designing for more than 7 years and have the honour of working with big (Hasbro, Tesla, Source3) and small companies I must say the most rewarding thing is to see the persons face light up when they get the item they envisioned. Hello, my name is Jordan I am a designer with a passion for 3D printing; I started right…
Hey thanks! really appreciate it :blush: My target look and feel for this was a cosplay photoshoot session for the final render and presentation, glad it shows through~ Planning to continue with my cosplay inspired 3d works in future when I have more free time to spend on personal projects! :smiley:
@iam717, thank you :) ____________ Phew, think that's that for the time being: Artstation It took a while trying to figure out the lighting and rendering in UE. Various exposure settings nearly killed me. Makes me really appreciate how friendly Blender is =D It was made all that much harder because of ill-timed hardware…