Does anyone know where I can find an accurate detailed complilation of albedo vaules for a lot of materials? I am currently doing some research on lighting and materials. I have found some charts but was wondering if there is a dedicated site for this in both srgb and linear? Thanks
I made a printer friendly UDK hotkey chart because I couldn't seem to find one online. I narrowed it down to 3 pages so you can tack it on your wall for quick reference. The hot key info was copied from http://blog.tiaan.com/. You can download it here.
Well. another newbie on the Polycount =) I'm new to 3D (using Blender) and came here to get some help. I have tried to make a medieval cart in Ashen game style (mid poly I think). Here are some screenshots: Wheels are separated and so on, but I have a problem with mesh. Here is a screenshot: So my question is: do I have to…
Hi all, so I've finally stopped putting off this thread. Here is a cart I have been working on recently. Eventually this is for a larger environment I will be working on, however I was looking forward to making this piece in particular, so thought I would start here. I've started texturing and mashing out some colours for…
Hi I have a problem with uv packer when I press pack everythink is disapear at one edge at UV and its totaly flat. But when I uncheck rescale uc charts everythink its going good but checker map its still not scale. What is the problem ? I know probably I do somethink wrong but I dont have any idea what. Thank you in…
Hey michaelklimenko, thanks for the reply! I'm still fairly new to handpainted as well but i decided to paint in those variations, on the first image, to give a feeling that the wood is not all one flat plane. The second section that you pointed out was to break up the wood grain a little more. I hope this helps a bit. I…
I've built a personal Colour Theory chart over the last few months adding with a handful of useful fundamentals of colour and light. I have found it a useful check list, reference and easy access reminder that I use as my desktop image and thought it could be useful to others. I'm sure it's not perfect and a fair few…
It might be a good idea to block your cart first. See what works scale wise and what not, without just going in for the first high poly part of the cart !