Hi! I'm an artist in games with around 10 years of work experience. Always wanted to post here but never did. This is the initial costume design part of my work that was done some time ago almost all in Marvelous Designer. At this stage I like to use MD to sketch out outfit ideas and add my non-clothing items as 'trims'…
That's a robot what I've made for Crusator game. Here you can see transformations https://www.youtube.com/watch?v=NWZqBuF2HgQ I'm not sure may I add link to Steam page here. But if you want you may find it there. If you don't mind I'll be publish here my devlog. Modeling and animation were made in Blender, texturing in…
Hi guys, never posted here before, but I decided to make a skin for the contest. The idea behind this skin is a hybrid mechanical/electronic weapon that supplies feedback to the user in form of battery level, ammunition level, et cetera. Via LED screens. The electronics are partly visible in form of circuit boards (which…
Back again with another update to this one. This time I've: - Pushed the lighting. I liked the godray shining onto the runestone to attract the eye a bit more and thought I could get some storytelling going there with the ravens having flown in to sit menacingly on our little runestone. - Moved around some pillars and…
Hi guys, I've been working on this low poly steampunk street organ for university and I would like some critique, and if possible some help with how to make it better. The main problem is the WIP3 picture and what to do with it. I had some idea's at the start which are on my concept work. I'll show you the pictures and…
Hey all! Trying to get better at posting my work on the internet and thought showing my progress on a project I'm working on here would get the ball rolling as well as give me a great opportunity to get feedback on what I got. I'll be adding on a bit about the phases of the project (i.e. reference, blockout iterations,…
Looking for feedback/critiques during posting ;) .After getting massively rejected on the job hunting in the last months it made me insecure. I've wanted to make sure that I really know to model cool things and get a better portfolio in the process.After searching what catched my attention was a camera that ussed floppy…
Hi everyone, I wanted to introduce myself and also share a project I’m currently working on. I’m Dan , a self-taught hard surface 3D artist, and over time I’ve mainly focused on modeling props for games. Most of my experience comes from the more traditional low poly / high poly / bake workflow, especially for smaller…
Legends speak of a man who was recently part of a studio closure. He returned to a 4 year old WIP thread in the ancient temple where the the greatest of the 3D wizards honed their craft for years. He hoped once more to draw upon its magical essence and wield it to complete long unfinished tasks.