Alright polycounters, I'm gonna try to make the silver sword from The Witcher 2! Would be very grateful for any form of feedback/critique :) I've only yet managed to put some references together but can't find a really good one, if someone could find some good refs feel free to post them here!
Hi, friends! I'll be working alone in my first ever polycount competition! I'm making a moon-lit forest throne room, largely based on the greek goddess artemis, though i'll be taking some creative liberties. I'll be including a bit of hidden symbolism from greek mythology though, so keep a lookout! :p I'm thinking the…
Looking for talented eager people of all levels for multiple art roles at Deep Silver Dambuster Studios in Nottingham, UK (formerly Crytek UK). Currently working on HOMEFRONT: THE REVOLUTION http://www.deepsilver.com/jobs/ http://homefront-game.com/
He does indeed have a back story! His name is Rhien. He is the son of a king who's throne was usurped, and was therefore born in exile. His mother was half Elven, and was killed when he was five. His father disguised himself as a blacksmith, and brought his son up to follow in his footsteps, however he was soon consumed by…
Different forum, but is there a silver bullet someone can link me to disprove the below. I have explained numerous times that 3d artistry does love memory, and working with multiple programs to share textures and meshes increases the need. So in other words, it more than servers that need this. I did a little research on…
I'm happy to finally share some renders of my latest WIP character that I've been working on, and will definitely update the clothes and the body later to update more renders of the whole character. I started sculpting the mesh from scratch in ZBrush to polish my skills and focus on human head anatomy, wrinkles, and…
I'm currently attending the Art Institute of Vancouver in the 3d modeling program, this is my first attempt at modeling a human in maya and any feedback or a critique would really be appreciated.