Home Contests & Challenges Archives Allegorithmic's 'the THRONE ROOM'

The Silver Huntress

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radioactivebritt polycounter lvl 2
Hi, friends!

I'll be working alone in my first ever polycount competition!

I'm making a moon-lit forest throne room, largely based on the greek goddess artemis, though i'll be taking some creative liberties.

I'll be including a bit of hidden symbolism from greek mythology though, so keep a lookout! :p

I'm thinking the scene should match the mood of this:

artemis_by_pierre_alain_d_3mmi_design_660_by_3mmi-d7kv2zd.jpg


I do not claim to be a concept artists, so please try not to cringe as I post my sketch of a concept for the composition:
iHSaSYT.jpg
(That's a bow leaning against the throne, and a silver arrow in a stag in the front)

And of course, for the most important asset, the throne!
I want to incorporate stag horns and feathers, but it should feel like this:

daa1c6b48e1ae07a14f601bfd89660b2.jpg


Software:
Maya, zBrush, Photoshop, Substance Painter
haven't decided if i'm doing it in UE4 or Marmo Tooldbag 2 yet

Feedback welcome and appreciated! (More posts to come)

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