I'm making this coat for a character in MD but I cant figure out how I would go about retopping this thing, specifically in relation to the coat collars (highlighted in red). For some reason the idea of retopping and baking this area is scrambling my brain. Maybe I'm just overthinking this but any advice would be…
I'd like to update my desktop. Its now about 5 years old and showing its age. I also have a feeling that I could update my desktop before a decent tablet pc for art is out. It would be good to play some games on it too. I'd like to be able to run, marmoset toolbag, zbrush, blender (including cycles at much faster speeds),…
Ok, Myself, Mop and Tagheuer were talking about how awesome a game centric workshop like the conceptart one would be. But we quickly realized it probably couldn't be a standalone event because it would be rather small. So what better event to tack it onto, than Quakecon. Its rather central, many of us go to it anyway, they…
I wasted so much time last year trying to find any generative AI that would do something helpful in gameart production. Very much to my surprise I found absolutely nothing . Especially after all those short AI youtube vertical videos. The gameart depends on subtle nuances too much, especially in realistic style . Too…
you could try doing a value check, make everything greyscale and see which areas are too light or dark, or need more hand painted light info. I just loaded this into photoshop and used the burn and dodge brushes. Overall you could push details and contrast a bit more. Either her skin is too dark for her hair, or her hair…
Is this really neccesary? i mean okey if you want to stop the piracy-discussion beacuse it's flooding the forum, i understand, but that you would with anytihing, say if every polycount member stopped posting gameart and started disscusions about banana. but to shut the threads down beacuse "respect for the industry" is…
Some of you may know the site already but I would like to grab the opportunity to announce my companies webshop with a small press release. Next time I'll show a new and interesting project and no commercial stuff. I promise. ;) [snip] Pure3d Visualizations Specialized on your environments Pure³d is happy to announce the…
Hey man, just a few thoughts... I hope you dont get me wrong. I dont want to be rude, just honest. :) Imagine I am a recruiter for games. - The first thing I see is NOT game art - the second thing I see is actual gameart - actually your best work in my opinion - then again, no gameart..atleast it doesnt look like that -…
" [...] it’s more that it’s already in the mix whether people like it or not" Well, not only do creative people not like that it is in the mix but it also didn't take long at all for the tech to get a very bad rep in the broader public as well. And since anyone with a smartphone (from Linkedin middle-managers and AI-bros…