Good day, folks. I'm a Unity Developer and absolutely love zombie games. DayZ was an amazing concept if not poorly executed. I think we can do better than that. I firstly have no intent to sell the game off and can do very little as far as compensation. That said, I have a tiny budget and am willing to pay in ass. By that…
So, this is my showreel thus far. Ill be graduating from the University of Hertfordshire this year and will be seeking employment. ANY crit would be appreciated. Working on my site as we speak. [vv]33539207[/vv]
Hey everyone. I've followed hundreds of threads on Polycount ans seen some amazing work but this is the first start i've made on posting my own work. I think i've always been a bit unsure of my capability. Hopefully crit will improve my work :)
Working on a showreel for the end of my degree. Looking for all round crit on all aspects. Thanks. First Piece is some props to dress an American garage scene. Some of the props are WAY to high triangle count wise. This because some will be used in a pre rendered cinematic. Im going to work on some lower game versions.
Miscreated is a brutal, post-apocalyptic, survival-based MMORPG unlike anything you've played before. Visit our official website for images and videos of the game: http://miscreatedgame.com Game Overview Miscreated is a brutal, survival-based multiplayer online RPG set in the near future. The year is 2089. The Earth is in…
Several co-workers and I are building a a full fledged robot assassin for use in game engines, namely Unity. The end result will be rigged for possible use with the mixamo animation system to allow users to quickly animate the character to their needs. The concept art was done by Aaron Norell: Currently I (Colton Dyck) am…