[FONT="]Experienced 3D Artist[/FONT] [FONT="] [/FONT] [FONT="]Company Description:[/FONT] [FONT="]1st Playable Productions, LLC, is an independent game development studio with a focus on handheld games for kids and the young at heart. Our mission is to synthesize entertainment and education to inspire kids,…
Hey guys, 1st post, I've been using 3ds max for a few weeks now, working on this model. It is from a tutorial but its deffinately gotten my modeling skills to the point where i can work on new projects more efficiently. A lot of parts are detached as elements, hence the numerous hard edges Feel free to critique/ criticize,…
Hello all, this is my very 1st model im 3ds max, im think of not textering it because its not very intresting, Again this is my first, so dont be mean :P
Yo doods, November 1st is international self portrait day. I think it was started at conceptart.org 8 years ago. It's a good excuse to paint and do something you wouldn't normally do. Here is mine.
Hi guys! I wanted to learn 3d so I started this project to experiment with different softwares. It’s my 1st try at 3d and I wanted to get some feedback since I'm figuring it out as I go and plan to continue learning and get better. Parts of it was done following Tobias Koepp tutorial, the rest is my spin on it. This is the…
First project of the quarter for school :) I'll be working from Artyom Vlaskin's concept. I really like this guys concepts...he has intricate yet cleans designs with good silhouettes. http://banderlog.cghub.com/ I've convinced my teacher to present this project real time in UDK instead of maya/max. We have 5 weeks for this…
Mood. Action. Atmosphere. Theme. Public Enemies by Team Penyx is an exercise in how to execute these things in the strongest of fashion. Amidst all of this is some of the finest "AAA" quality artwork we've ever seen posted at Polycount. It is no wonder that the Polycount Community voted on Public Enemy as being their #1…
Hey guys, I am currently at Big sandwich games and we had the great opportunity to work with Slant Six on Socom confrontation for the ps3. I was responsible for the creation of frostfire and the extraction helicopter while 2 other team members were tasked with re creating desert glory and various cars and trucks. hahaha it…
Hey guys and girls. I just landed my 1st jr.artist job (Hooray!!) And I wanted to share the story on how I got it so others who are still searching can benefit from it. Plus I think its a pretty interesting topic. It would be great if you guys could share as well. Getting the 1st job is always the hardest. Hopefully these…
I realised my characters hands ended up shrinking when I was altering the basemesh. (Relaxing without unselecting the hands.) So I figured using Goz will fix the problem. 1st subdevision transfer to 3dsmax cut hands off my other model replace on my current model Goz back to 3dsmax But instead of replacing the lowest…