Hey guys! I wanna share my latest WIP with you. The Gumball Machine is a personal project based on a James Gurney Painting. This is a texturing/look dev test for the final scene. I've been always amazed by Mr. Gurney's paintings and one day when I was going through his amazing book Color and Light I saw this painting and I…
Hi polycounters, first thread here :) It will be used to show the realization of a sci-fi space shooter that another artist and me are actually doing. We are young french game artists, it's our first "big" project together. I can't tell you much about the project, simply because nothing is definitive at this time. But we…
Hi everyone! I have small and flat shape above of the some big and curvy shape, and I want to project small one to the bigger one. I try to use Project all feature, but it doesn't work for me. Here is the screenshot of my objects to clarify situation http://take.ms/io6wl I can do it pretty fast with blender and goz plugin,…
I have no idea about the title for this project yet but, Skullmore it is for now! So ye, I'll be posting some of various concepts for this project here, already postet a portrait picture in the waywo thread, well thats the only picture I have finished for this right now so will post that up first I think, but I'm working…
We are working on horror action adventure in CryEngine V and we're looking for talented concept artists for unpaid work. Currently, we're working on demo version for investors, in order to raise some money for our project and make it happened. After raising the needed capital, we can offer you fulltime or part time job. If…
I'm projecting from the lowest levels to the highest, but I'm encountering a problem in that the polypaint does not project through properly. I'm getting "blank" polygons that I can't paint to. Note that the white polygon should be blue (see attach). I cannot correct it by painting on it either as it doesn't seem to accept…
Greetings guys; Ok; So this is one project that I've been trying to get started. I usually make a rough sketch which is this one, than I refine it and paint it until it looks legit enough for 3d modeling. At this moment this sketch still have prop errors and few mistakes. Reason for this thread: It is good to start showing…
If you are interested in working on an exciting new project that is gaining major industry attention, read on! Pantera Entertainment has been developing titles and technologies for 24 years. Using our custom C++ engine, and Unreal Engine 4, we are developing a new project that has generated a lot of community excitement!…
Hey polycounters, I wanted to show you the graduation project I created. It was the first time creating an environment in UDK, so the shaders etc are very simple and straightforward. The foliage and the particles in the scene are from UDK since I was only focussing on modular assets. The goal of this project was to set up…
Hi everyone! Frayed Wires Studios is looking for a Character Artist who is passionate about creating high-quality, low-budget characters and is eager to join us in our venture into the games industry. The project is Battlefront: The Clone Wars, which is an era mod for Star Wars Battlefront II (2005) focused on recreating…