APPLY HERE IF INTERESTED! About ForwardXP Building on our decades of experience creating world-class games and interactive products, ForwardXP is busy creating what's next in VR, Console and PC gaming as well as VR Training. The Role ForwardXP is looking for a QA Analyst to join our Enterprise VR QA Team to help us deliver…
Graveyard is a first person stealth puzzle game. The Player takes on the role of a thief who is trying to navigate through a dangerous maze of traps and enemies that has been prepared for her by a cunning villain. The game is a blend of elements from games like Thief and Antichamber. Were looking for freelance 3D…
:thumbup: Top-quality game art production service in China:thumbup: Website: http://www.blackbowsoft.com (Our photos,works,more informations) Contact: E-mail: melinda@blackbowsoft.com FAX:8601084798120 BlackBow Software Co.Ltd, is a China-based outsourcing studio providing top-quality art production services to the global…
Hello guys, wanna share with u a problem in having inside Zbrush. I was doing the projection High poly to low poly model, for bake the displacement, and one time ended, the projection results like this. Why? Why have i this strange lines across the edges? The meshes are completely simmetrical... any ideas? Sorry for the…
Greetings Polycount. We're two people working on a passion project with soon 4 years in the works already. We are looking for a character 3D Character Artist with experience - preferably in blender, as that is what we will use for animating the character. We have made a test character and imported it to unity to get code…
Progress as of last post: Original post: This project is to create a 2013 Ford Police Interceptor suited for usage in games like the Forza Horizon series, that includes body, interior, and mechanical components. This means that car will need to be LOD'ed to match the scaling detail used by cars in the Forza games; from the…
Hello everyone!Here is my new work Project Divawhich I created in Zbrush and Maya and rendered in Arnold to learn it better ) Hope you like it or give me some useful advices <3 https://www.artstation.com/artwork/xJX1Km Project Diva is attempt to explore the historical image of Madonna or Diva in new contemporary way. Just…
Hi guys,I have a little problem,I'm driving the hair & fur modifier using some splines but I cannot bake it down using the projection modifier since in the "Reference Geometry" tab it asks for a mesh. Problem is,if I turn the hair & fur into mesh I get a different look from the hair & fur render,so that's not an option...…
Hi there. I have one problem. I need project diffuse map from old model with UV and texture to new, with new topology and UVs. I tried do this on 3dmax, with Projection and render to texture, but had too many problems. May be someone know a better way. ZBrush? Maya? I think,may be I can copy UVs on Maya, but it is not the…
Hi! Here is my problem: When I open my saved project, all of my masks are clearly white, and when I try to change them, Suite give me this error: Can I fix this, or I need to create new project? Release.rar and script.rar updates are installed. And what version of Photoshop is most friendly for Quixel Suite? Thanks!